Chapter 63 introduces a whole new effects system, designed to make it easy to fire effects from anywhere in the game - and to attach them via data to your item JSON definitions.
http://bfnightly.bracketproductions.com/rustbook/chapter_63.html
Chapter 63 introduces a whole new effects system, designed to make it easy to fire effects from anywhere in the game - and to attach them via data to your item JSON definitions.
http://bfnightly.bracketproductions.com/rustbook/chapter_63.html