Chapter 45 introduces data driven design - define your entities in a JSON file, to make it easy to update the game as you go.
http://bfnightly.bracketproductions.com/rustbook/chapter_45.html
Chapter 45 introduces data driven design - define your entities in a JSON file, to make it easy to update the game as you go.
http://bfnightly.bracketproductions.com/rustbook/chapter_45.html