While One Knight works its way through late alpha, I’ve been working on trying to help the roguelike community: I’ve started porting the libtcod
Python tutorials for making a roguelike to Rust, and documenting the process.
The tutorial aims to start from “Hello Rust” all the way up to equipping yourself, leveling up, and exploring an endless dungeon.
I hope to extend it beyond the original tutorial, introducing lots of (hopefully) useful topics. I truly hope that this is useful to someone!