I’ve launched the first public pre-alpha of One Knight in the Dungeon! It’s available on itch.io. This is an early pre-release: the first 25 levels or so are fully playable, later levels are playable but not complete. Most skills and basic items are working, but balance, loot-tables (it’s VERY random still) are still very much in-progress - as are the later levels. There’s a LOT more to come, including crafting, more skills/powers, more props, more mobs, more dialogue, etc. - but I wanted to get a working build into people’s hands to help find bugs. Thanks to everyone who has helped me get this far!