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    <title>Workflow on Bracket Productions</title>
    <link>https://bracketproductions.com/tags/workflow/</link>
    <description>Recent content in Workflow on Bracket Productions</description>
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    <copyright>©{year} Herbert Wolverson, All Rights Reserved</copyright>
    <lastBuildDate>Fri, 16 Mar 2018 10:46:50 -0600</lastBuildDate>
    
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        <title>Nox Futura -  Workflow and Stockpiles</title>
        <link>https://bracketproductions.com/posts/noxfutura/workflow_stockpiles/</link>
        <pubDate>Fri, 16 Mar 2018 10:46:50 -0600</pubDate>
        
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        <description>In theory, http://noxfutura.com should now point at my itch.io page. I hope that works, redirects aren&amp;rsquo;t always my friend.
There have been a lot of small changes this week:
 Tweaked some VS settings to make my debug builds a bit more like my publish builds, and suddenly VS&amp;rsquo;s profiler shows me slow-down on a per-line basis. Not sure what I did, but I like it! Fluid dynamics uses a compute shader.</description>
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        <title>Nox Futura - Improved Workflow Interface</title>
        <link>https://bracketproductions.com/posts/noxfutura/improved_workflow/</link>
        <pubDate>Fri, 27 Jan 2017 10:46:50 -0600</pubDate>
        
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        <description>Today&amp;rsquo;s lunch-time enhancement is a new GUI for the workflow interface. Quickly select available jobs, and queue them up for your settlers to perform. It only lists tasks that are possible with available materials and workshops, so it&amp;rsquo;s a very quick and easy way to manage your settlement.</description>
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