Improved Workflow Interface

Today’s lunch-time development: an improved workflow window. Quickly organize your work queue, telling your settlers what to build.

Sharing Saturday #123

            A light update this week. Trucking along on 0.11, but had to take some personal time due to family stuff going on. I have 11 cards left ouf of...

Prepping for 0.10 – UI work

I’m working on getting Black Future 0.10 (10% done, tech preview) released in the next week or two. Today’s focus is UI clean-up. With today’s changes, you can switch to design mode, select Digging mode,...

Sharing Saturday #95 – More RLTK, GUI Work

Work continues on the roguelike toolkit. Highlights of the last two weeks worth of development include: Back-end rendering is now to a texture, and then to the screen. This allows for an obvious optimization: don’t...

Black Future – Sharing Saturday #85

This post was originally written for Reddit’s /r/roguelikedev. You may find the original here. Nothing I can really screenshot this week, because all of the changes are behind-the-scenes – focused on getting the basics right....

Black Future – Sharing Saturday #84

This post first appeared on Reddit’s /r/roguelikedev, in the Sharing Saturday #84 thread. You may find the original here. Black Future : Website / Github After a short holiday hiatus (we had to travel out...

Black Future – Sharing Saturday #82

This post first appeared on Reddit, on the /r/roguelikedev sub-reddit. You can find the original post here. As usual, my github is https://github.com/thebracket/bgame. It was a relatively unproductive week in game-development terms, due to the...

Black Future – Sharing Saturday #79

This post first appeared on Reddit, in the /r/roguelikedev sub-reddit. You may find the original post here. As usual, my github is located at https://github.com/thebracket/bgame. The game is open source, so use anything that looks...

Black Future – a new UI is born

This post first appeared on Reddit, in the /r/roguelikedev sub-reddit. You may find the original post here.             As usual, my github can be found here: https://github.com/thebracket/bgame It’s been a...