Sharing Saturday #138

It’s been a pretty productive week: Entertaining bug: I accidentally gave archers heat-seeking missiles instead of arrows. A flub in the AI code for ranged weaponry did the wrong type of path/line-of-sight check when firing....

Sharing Saturday #135

This post originally appeared on Reddit’s /r/roguelikedev. It’s been an insane few weeks, thanks to the holidays and helping out with some kiddos – but there’s been a fair amount of progress; I just haven’t...

Subtle bugs that people find creepy

This post originally appeared on reddit’s /r/roguelikedev. The original post may be found here. In my continuing effort to simulate everything and ensure that I’m still writing my game in 2116, I decided to implement...