Sharing Saturday #165

Unfortunately, development slowed to a crawl again this week – the day job is in “crunch” mode, and while there’s light at the end of the tunnel I had very little time to develop my...

Sharing Saturday #164

I’ve finished the “kitchen sink” portion of the graphics revamp, and am gearing up for final integration. As exepected, I hit a few pain points between shiny new graphics code and the old way of...

Sharing Saturday #162

It’s been a pretty productive week, continuing the focus on the graphics engine. I highly recommend reading some of the articles that have been coming out about idTech’s engine in the latest Doom; it’s amazing...

Sharing Saturday #161

It’s been a crazy two weeks (which is why I didn’t post last weekend). Work suffered, of all things, from multiple lightning strikes on some of our equipment (we’re an ISP, and have equipment all...

Sharing Saturday #159

June remains a poor month, so I dabbled some more in graphics work (this dovetails with some paid work I’m doing, so it’s a little self-serving!) I gave using MagicaVoxel voxel-sprites another go, and did...

Sharing Saturday #158

It’s been a relatively unproductive week due to head cold, and work deadlines. I spent a fair amount of time in experimental branches (not sure what spaghetti will stick to the wall and be pushed...

Sharing Saturday #157

I missed last week’s post due to being at a family wedding, in the middle of nowhere for several days. 1 Mbps of Internet shared between 100 people (so effectively no Internet!), and out of...

Sharing Saturday #155

I managed to get some solid development time in this week, so I focused on a backlog of things that needed to be implemented. I also started on re-branding the game. Here’s a placeholder menu...

Sharing Saturday #154

The name change is official, Black Future is now Nox Futura. I’ve even purchased the domain name to prove it (it doesn’t go anywhere useful yet). Feeling nostalgic, my lovely wife decided to put together...

Sharing Saturday #153

Thanks to everyone who helped come up with new names. I haven’t quite pulled the trigger (due to a crazy work-week), but I’m thinking that Nox Futura will be the game’s new name. Forgotten Colony,...